Sukanya Moudgalya

Computer Science Education· Teacher Education · Equity in Computing ·

Hi Everyone! My name is Sukanya Moudgalya. I am a doctoral student in the Educational Psychology and Educational Technology program at Michigan State University.

I strongly feel that a lack of diversity, equity, and inclusion with respect to race, ethnicity, gender, dis/ability, and other heteronormative constructs in computing is harmful to the society. Traditionally minoritized groups in the computing field should have more than just ‘opportunities’ to learn CS to truly benefit from the labor market growth and to reduce wage gaps. Further, computing can be channeled for civic participation, community activism, and self-advocacy. Diversity in computing can also help alleviate biases in data and alorithms. I feel the equity work should start early and at grassroot levels. Thus, I am passionate about supporting K-12 educators in their endeavors to broaden participation in computing. I believe it is important to work closely with educators in researcher-practitioner-partnerships (RPPs) so that we can reduce the gap between research and practice, especially around sensitive and pressing topics like equity in computing.


Click here for a PDF version of my CV

Michigan State University

Department of CEPSE - Educational Psychology and Educational Technology
August 2017 - Present

The University of Texas at Austin

Master of Arts
Department of Curriculum & Instruction - Learning Technologies
August 2015 - May 2017

SASTRA University, India

Bachelor of Technology
School of Chemical and Biotechnology - Biotechnology
July 2010 - May 2014


  • Conference Proceedings:
    • Moudgalya, S. K., & Willet, K. B. S. (2019, March). Communities and Clusters: User Interactions in an Online Discussion Forum for Computer Science Education. In Society for Information Technology & Teacher Education International Conference (pp. 2037-2044). Association for the Advancement of Computing in Education (AACE).
    • Moudgalya, S. K., Rich, K. M., Yadav, A., & Koehler, M. J. (2019, February). Computer Science Educators Stack Exchange: Perceptions of Equity and Gender Diversity in Computer Science. In Proceedings of the 50th ACM Technical Symposium on Computer Science Education (pp. 1197-1203). ACM.
    • Staudt Willet, K. B., Moudgalya, S. K., Boltz, L. O., Greenhalgh, S. P., & Koehler, M. J. (2018, March).Back to the gaming board: Understanding games and education through board game reviews. In Society for Information Technology & Teacher Education International Conference (pp. 495-503). Association for the Advancement of Computing in Education (AACE).
  • Conference Presentations:
    • Moudgalya, S. K. (2020, April). Online Sharing Practices in a Computer Science Education Discussion Forum. Paper to be presented at the Annual meeting of the American Educational Research Association, in San Francisco, CA.
    • Staudt Willet, K. B. & Moudgalya, S. K. (2019, October). Community, network, or space: Conceptualizing inspired professional learning in an online discussion forum. Paper presented at the Association for Educational Communications and Technology (AECT) International Convention 2019. Las Vegas, NV.
  • Doctoral Consortium Presentation:
    • Moudgalya, S. K. (2019, July). Educator Supports in Broadening Participation in Computing. In Proceedings of the 2019 ACM Conference on International Computing Education Research (pp. 343-344). ACM


  • CRC in K-12 (Culturally Responsive Computing in Formal School Contexts) (2019-Present): I work with a multi-disciplinary team to bring culturally responsive computing (CRC) to high-school Computer Science classrooms.We look at existing curriculum and find ways to align the curricular needs to the principles of CRC. This involves working closely with teachers and community experts while also developing pedagogical strategies, tools, and suitable lesson plans.
  • CSPOGIL (Computational Thinking for Elementary School Teachers) (2019-Present): I research ways in which introduction of process oriented guided inquiry (POGIL) in computer science (CS) helps undergraduate students with their self-efficacy, sense of belonging, and skills such as collaboration in CS.
  • CT4NYC (Computational Thinking for Elementary School Teachers) (2019-Present): This project focuses on bringing ’Computational Thinking’ (CT) to K-5 pre-service and in-service teachers in NYC public schools. I help with research, development, conduct summer professional development workshops, and work closely with the teachers (interviews and multiple conversations) to develop CT-infused lessons.
  • CSEdSE (Perceptions of equity and diversity in Computer Science Ecucators Stack Exchange) (2018-2019): Used thematic analysis to code discussion data to identify and analyze how educators spoke about issues of equity and gender diversity as it relates to the field of computing education. Also used methods of Social Network Analysis to visualize the nature of participant networks in a Computer Science (CS) educators discussion forum. Identified and characterized the nature of clustering that happened within these participant networks. Lead to conference proceedings/presentations at SIGSCE, AERA, and SITE.
  • User perceptions of educational merit of board games, an exploratory descriptive study (2017-2018): Used data from the review forum of the website 'Board Game Geek' to understand user sentiment (sentiment analysis), ratings, etc, of those board games tagged as 'educational' by the users. Lead to conference proceeding at SITE.


These are some of the learner experiences and user experience design projects that I have worked on. Click on the project title to access the project file.

  • Data

    • Data Wrangling (2015): World Expenditure on Public Health, relationship between GDP per capita [World Bank Data] and disability-adjusted life years [WHO Data] of various countries. [PDF].
  • Design

    • 3D modeling and creation of a learning environment (2015-2017): ‘Alien Rescue’ is a 3D immersive STEM-based learning environment that focuses on developing problem-solving skills of 6th-grade students. I worked as a developer, focusing on 3D modeling via the open source software 'Blender'. [Website]
    • User Experience Design (2016): Contextual inquiry, interviews, card sorting and thematic coding, paper and virtual prototypes, etc, to propose a redesign for Austin's offical public transportation app. [PDF]
    • Instructional Design (2015): Robyler's Instructional Design Framework and Adobe Captivate to design a virtual course on 'Recycling in Austin'. [PDF]


I am a TA at Michigan State University. Please see below a list of courses that I have taught.

  • TE 150 (2019): This an introductory synchronous in-person course on Educational Psychology where pre-service teachers can learn and reflect on the research behind human learning and development. I cover topics such as theories of learning, development, motivation, and culture and diversity as they relate to teaching in K-12 classrooms.
  • CEP 807 (2018): This is an asynchronous online Capstone course for in-service teachers who are in the Masters of Educational Technology (MAET) program. This course focuses on the students (in-service teachers) showcasing the projects and artifacts they make during the their entire program by creating digital portfolios.
  • CEP 416 (2017-2019): This is an hybrid course for pre-service teachers that focuses on technology and education. This course discusses Professional Learning Networks, Media and Information Literacy, Computational Thinking, TPACK, etc, in order to facilitate seamless integration of technology in the future classrooms of the pre-service teachers. The students (pre-service teachers) showcase the projects and artifacts they make during the semester by creating digital portfolios.


  • Erickson Research Fellowship-Michigan State University (2017-2022)
  • CUMREC Fellowship-Michigan State University (2017)
  • Desh Videsh Scholarship-SASTRA University (2014)
  • Dean's Merit List-SASTRA University (2011,2012,2014)